Los Angeles, USA
6 days ago
Staff Software Engineer, SRE Services - Unpublished R&D Product

Riot Engineers bring deep knowledge of specific technical areas but also value the chance to work in many broader domains. As a Staff Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team goals. You’ll lead without authority and provide other engineers with a clear illustration of extraordinary engineering.

As a Staff Software Engineer focused on backend services of an unpublished R&D product, you will be responsible for reliability of the entire back-end serving the core gameplay experience. This includes defining interactions between client and server that are fundamental to every player’s experience (think: high load, high availability) and varying infrastructure and compliance requirements. This also includes ensuring we have monitoring and diagnostic capabilities to help us when things go wrong. You will ensure we have a solid technical foundation so when we launch at scale, everything goes smoothly.

Responsibilities: Design and maintain tools necessary to solidify live operations for a new game Work with Riot’s central LiveOps teams to lead the charge and participate in processes for a healthy live service, such as on-call rotation, audits and incident reviews Help deliver internet scale backend services for a genre-defining game that will serve millions of people globally Collaborate with leadership on planning and long term vision for running a live service game Build features to improve server reliability and performance Implement server infrastructure in support of new gameplay features Work with cloud technologies and services such as AWS Mentor more junior engineers on the team Collaborate effectively with other disciplines within game development, and central infrastructure teams Review and identify risks and requirements for usage of shared technologies owned by other teams Required Qualifications: 8+ years of experience building large scale backend systems or game services Experience developing large systems from scratch, including gathering requirements and designing scalable, production-ready architecture BS degree or equivalent experience Expertise with at least one modern language used for services (Java, Golang) Expertise with cloud computing and cloud technologies such as AWS Experience with CI/CD pipelines Experience with analytics and monitoring platforms such as DataDog and Databricks Experience with containerization technologies such as Docker Experience in Service Reliability Engineering (SRE) or roles in service engineering with live ops experience Desired Qualifications: Demonstrated experience working in container-based ecosystems and with a container scheduler (e.g. Marathon, Mesos, Kubernetes, GKE, Amazon ECS) Experience with distributed systems, specifically microservices Experience with Unreal Engine Experience with C++ Experience with Golang Experience with relational and non-relational databases Experience working on both sides of client/service architectures Understand software performance and influence latency in online games

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

 

Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.

At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.

 

It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

Safeguarding confidential and sensitive Company data Communication with others, including Rioters and third parties such as vendors, and/or players, including minors Accessing Company assets, secure digital systems, and networks Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security. 

 

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