Staff Rendering Systems Engineer
Lucid Motors
The Staff Rendering Systems Engineer / Architect will be responsible for designing and optimizing the technical infrastructure required for high-quality rendering operations. This role will focus on defining the architectural roadmap, improving system scalability, and implementing automation to enhance rendering workflows. The engineer will collaborate closely with cross-functional teams to drive innovation and ensure the reliability of rendering environments, supporting cutting-edge projects in [e.g., visual effects, automotive visualization, or AI-driven simulations].
You Will:
Define and implement architectural strategies for rendering infrastructure and workflows. Oversee the configuration and optimization of the Deadline render farm to maximize efficiency and scalability. Automate rendering pipeline processes using Bash, Python, SQL, and Ruby to improve performance and reduce manual overhead. Lead research initiatives to evaluate and integrate emerging cloud-based rendering technologies. Collaborate with engineering and production teams to troubleshoot complex rendering issues and optimize performance. Develop and maintain best practices for system security, reliability, and scalability. Provide strategic guidance on OS lifecycle management, virtualization, and package management. Participate in high-level architectural planning discussions to ensure a structured and scalable technology roadmap.You Bring:
Bachelor's degree in computer science, engineering, or equivalent field required. 8+ years of experience in render farm management, with a focus on CGI production. Extensive experience with rendering pipelines and render farm management tools like Deadline. Experience designing and maintaining large-scale rendering and computing infrastructures. Proven track record working in Visual Effects, editing, and VR studio environments.Technical Skills:
Solid knowledge of server hardware, storage systems, and GPU/CPU rendering technologies. Strong scripting and automation skills, including proficiency in Bash, Python, SQL, and Ruby. Expertise in software compilation, package management, virtualization, OS lifecycle management, diagnostics, and performance troubleshooting. Deep knowledge of Linux/Unix environments and services, including DNS, DHCP, LDAP, NFS, AutoFS, Kerberos, PAM, PXE, SNMP, SSH, VNC, X11, HTTP/S, and NTP. Problem-Solving: Strong problem-solving skills with the ability to analyze and resolve complex technical challenges. Leadership: Ability to drive long-term technical strategy while providing mentorship and guidance to engineering teams. Organizational Skills: Excellent organizational skills with the ability to manage large volumes of work efficiently and meet deadlines. Communication: Strong written and verbal communication skills to document processes and present architectural solutions.Preferred Qualifications:
Understanding of managing render farms, preferably in the automotive or related CGI-heavy industries Experience with cloud-based rendering solutions (e.g., AWS, Azure) and hybrid infrastructures. Familiarity with rendering software (e.g., V-Ray, Redshift, Arnold) and 3D tools (e.g., Maya, Blender, Unreal Engine). Contributions to open-source projects related to rendering, automation, or systems engineering.
This is an onsite role at our headquarters in Newark, CA.
At Lucid, we don’t just welcome diversity - we celebrate it! Lucid Motors is proud to be an equal opportunity workplace. We are committed to equal employment opportunity regardless of race, color, national or ethnic origin, age, religion, disability, sexual orientation, gender, gender identity and expression, marital status, and any other characteristic protected under applicable State or Federal laws and regulations.
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