Senior Software Engineer - Robotics Application
NVIDIA
NVIDIA’s robotics Isaac is a fast-progressing effort inside the company and will have a decisive impact on the future of the robotics industry, including on humanoid robots. We are looking for self-motivated and innovative candidates to investigate approaches to large-scale mobile manipulation problems.
NVIDIA is searching for a passionate and creative Senior Software Engineer to help build the next generation of embodied AI using Isaac Lab and Mimic! This is a rare opportunity to join a world-class team pushing the boundaries of robotics simulation, control, and learning in physically grounded, high-fidelity virtual environments. You’ll work at the intersection of large-scale imitation learning, physics simulation, sim-to-sim and sim-to-real transfer — helping accelerate breakthroughs in generalizable robot behavior.
What You’ll Be Doing:
+ Design and implement scalable data generation pipelines using Isaac Lab and Omniverse for learning dexterous, high-DOF robotic tasks.
+ Extend and optimize NVIDIA’s Isaac Lab/Mimic toolchain for large scale learning from demonstration.
+ Collaborate with research scientists on cutting-edge problems such as imitation learning, motion retargeting, manipulation, and loco-manipulation.
+ Integrate large-scale, GPU-accelerated training workflows leveraging NVIDIA’s AI and simulation infrastructure.
+ Develop modular and reusable environments for benchmark robotic tasks across manipulation, locomotion, and loco-manipulation.
+ Contribute to open-source initiatives or publish high-quality research and where appropriate.
What We Need to See:
+ M.S. or Ph.D. in Robotics, Computer Science, Mechanical Engineering, or a related field, or equivalent experience.
+ 4+ years of experience in simulation-based reinforcement learning or robotics software.
+ Proficient in Python and C++, with experience in GPU programming or CUDA being a strong plus.
+ Deep understanding of physics simulation tools (Isaac Gym, Mujoco, Bullet, or similar).
+ Experience with motion imitation, pose tracking, or trajectory optimization using tools like Mimic or RL frameworks (e.g., IsaacRL, RLlib, Stable Baselines).
+ Proven track record of delivering complex software projects or publishing at top-tier conferences (RSS, CoRL, ICRA, NeurIPS, etc.).
Ways to Stand Out from the Crowd:
+ Experience developing and deploying sim-to-real policies on physical robot hardware.
+ Contributions to open-source projects in the robotics, RL, or simulation ecosystems.
+ Prior experience working with NVIDIA Isaac Gym/Isaac Sim and the Omniverse platform.
+ Familiarity with large foundation models for vision or language, and how they can interface with embodied agents.
+ Strong grasp of multi-agent reinforcement learning, curriculum learning, or hierarchical policy design.
NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us. If you are creative and autonomous, we want to hear from you!
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